November 22nd, a day that ought to be recorded in the books as an example of how to blunder through an event. I'm actually quite happy with the event as a whole, but we, the leadership, made quite a few glaring errors.
The first : We didn't actually know where the event was to be held until the night before. Thus, it was a matter of phone calls in the evening hours to find out who could make it, who needed rides, and so on. Even with the information out, we still weren't sure of how many would make it.
The second : Inadequate preparations for the event itself. I was sewing sashes all morning, after picking up a few of the set-up crew. The setting up was a cobble job, haybales and tarps and fence posts. Not a proper shelter.
The third : No bracket sheets for the tournaments, no coherent understanding of the quest. Had we only been there to ditch for hours, everything would have been fine, but there were better things in motion that, sadly, did not come off smoothly.
The fourth : The quest itself. Two glaring problems. The first is that the good guys were not aware that they had a relic on their side. We had to resort to deus ex machina without any good reason to do so. The other and perhaps more important was the lack of anyone actually reeving. Noncombatants got swung at, the call to HOLD was ignored, and things in general were not well managed.
I'm disappointed, but not really surprised. None of us have done such things before, we're still in the learning process. Which is why I'm going to push for a meeting or three to plan the next event well in advance. We need to have things figured out well ahead of time.
On a personal note, the half tournament we finished gave me thoughts, that I may want to reconsider the path of a Warrior. I'm just flat out not learning the tricks, and I fear I'm past the point where I'll become more agile. It's time to look into alternative means of delivering death on the field. I'll stick Warrior a little longer, to get the level in it, but I think for the next little while I'll be learning to sling spells while fighting. I have an idea for a florentine wizard that might give me an edge in the battlegames.
Next weekend will see us finishing the tournament, and hopefully with someone local the winner. I mean no disrespect to Zarble, but he's not yet one of 'ours' and it would hurt to see him win our first tournament.
The numbers : 7 hours (including feast), 16 in attendance. Them's nearly Barony numbers, right there!
Monday, November 24, 2008
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